Grade – Under the Radar – Review January 1, 2000 Enough raw aggression to qualify as hardcore, enough melodies to be worshiped by emo geeks, enough rock to be embraced by the punk community.
Grade – Triumph and Tragedy – Review January 1, 2000 Everyone will dig it because t’s easy to sway to, and it’s not interesting enough to take your concentration away from what you’re really doing.
Gasket – Refuse to be Drained – Review January 1, 2000 Generic new school hardcore at its most generic.
Gardenian- Soulburner – Review January 1, 2000 Second record out for Sweden’s Gardenian is a less death-like affair, adding all sorts of accessible melody, strident grooves and little Maiden runs.
Xena – Warrior Princess – Review January 1, 2000 The majority of the 21 levels of the game are fairly short, but are well-designed, each presenting a unique set of challenges.
WCW Mayhem – Review January 1, 2000 WCW Mayhem is the latest attempt by a wrestling mega-corporation to compress the grand pageantry of that sport into a little cartridge or CD.
Tony Hawk’s Pro Skater – Review January 1, 2000 Tony Hawk’s Pro Skater is visually solid, with relatively intuitive game play and a soundtrack with something on it for just about everyone.
Street Sk8er – Review January 1, 2000 Street Sk8er has nothing going for it. It fails on every level. I’d rather have the clap than pay money for this game.
Space Invaders – Review January 1, 2000 This time you’ve got color, decent sound, and powerful weapons to take out the bad guys. 100 levels of mindless alien butt is waiting to be kicked.
Quake II – Review January 1, 2000 Quake II is no longer the cutting-edge game it once was. In fact, it’s dwarfed by the competition in the very genre that its direct ancestors created.