Soulcalibur VI – Review

November 9, 2018

Soulcalibur VI makes another strong case as to why the series should always be in the conversation when it comes to fighting games.

Vampyr – Review

June 18, 2018

Despite deficiencies in both narrative and gameplay, Vampyr is still compelling because of its all-consuming gothic atmosphere.

Dragon’s Crown Pro – Review

May 9, 2018

It understands the genre and delivers satisfying, bombastic combat in short bursts, but also finds ways to deliver a full-length adventure that meets modern expectations.

Monster Magnet – Mindfucker – Review

March 31, 2018

They’ve gone from tripped-out, psychedelic fare like Spine of God and Dopes to Infinity to a more straightforward rock ‘n’ roll sound on Mindfucker, their 11th album.

Shadow of the Colossus – Review

March 9, 2018

Shadow of the Colossus is an all-time classic, and this excellent remaster provides a vital opportunity to play it again or discover it for the first time.

Celeste – Review

February 23, 2018

The star of Celeste is definitely the palm-sweating finger acrobatics required by the devious level designs.

Cuphead – Review

October 3, 2017

The detail and charm in Cuphead means it was made with a lot of love, but that would just be window dressing if it wasn’t a solid action game.

Yakuza Kiwami – Review

August 29, 2017

Yakuza Kiwami (“Extreme”) lets gamers experience the wacky fun of the original Yakuza in a remake with modern graphics and gameplay polish.

Superhot – Review

August 1, 2017

Rather than run headfirst into a firefight, you’ll think multiple steps ahead and carefully consider where your enemies will intersect with your bullet.

Nex Machina – Review

June 29, 2017

Nex Machina infuses the classic Robotron twin stick formula with breakneck speed, adds in the wild voxel-based visual style of Resogun and sharpens it to a razor edge.

The Surge – Review

May 26, 2017

Developer Deck13 — creators of 2014’s Lords of the Fallen — bring the Souls sensibility to a grim, mechanized future.

Snake Pass – Review

April 5, 2017

Charming, accomplished and fun, a quietly ambitious puzzle platformer that nods to a bygone era but exhibits gamemaking acumen that is distinctly modern day.

Nier: Automata – Review

March 30, 2017

The fascinating semi-open world structure has been fleshed out and augmented with the combat know-how of developer Platinum Games: It looks and plays great.

c.Kostra – Now I Feel It – Review

January 31, 2017

Heavily distorted vocals push, pull, and mold these tracks into beautiful miniature soundscapes that sound fresh and innovative while managing to be accessible.

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