The Surge – Review

May 26, 2017

Developer Deck13 — creators of 2014’s Lords of the Fallen — bring the Souls sensibility to a grim, mechanized future.

Snake Pass – Review

April 5, 2017

Charming, accomplished and fun, a quietly ambitious puzzle platformer that nods to a bygone era but exhibits gamemaking acumen that is distinctly modern day.

Nier: Automata – Review

March 30, 2017

The fascinating semi-open world structure has been fleshed out and augmented with the combat know-how of developer Platinum Games: It looks and plays great.

c.Kostra – Now I Feel It – Review

January 31, 2017

Heavily distorted vocals push, pull, and mold these tracks into beautiful miniature soundscapes that sound fresh and innovative while managing to be accessible.

Watch Dogs 2 – Review

November 20, 2016

The sprawling, sun-soaked and varied terrain of Grand Theft Auto V’s Los Angeles and Watch Dogs 2’s San Francisco Bay Area truly feel like gigantic playgrounds.

Pain – Coming Home – Review

November 11, 2016

From industrial to country to metal to classic rock, Tägtgren is just endearingly weird – in the Les Claypool or Devin Townsend mold- when he’s in Pain mode.

Wovenwar – Honor Is Dead – Review

November 4, 2016

Wovenwar sounds unshackled here, free to create a melodic metalcore sound that feels natural rather than predictably soft/heavy, good cop/bad cop.

RIVE – Review

October 5, 2016

RIVE is a frantic, fast-paced shoot-em-up/platformer that draws from a ton of great source material from the history of white-knuckle action games.

Pixies – Head Carrier – Review

September 26, 2016

The Pixies 2.0’s second tilt, Head Carrier, picks up where the first one, Indie Cindy, left off; and like its predecessor, it’s a bit uneven.

Squarecrow – Rammi Jamms – Review

August 26, 2016

Squarecrow sounds focused and energized throughout Rammi Jamms, and they even throw in a snarled, skank-worthy take on The Smiths’ immortal “Bigmouth Strikes Again.”

Hitman – Review

May 6, 2016

The 2016 incarnation of the Hitman franchise is one of the first big names to try out the episodic model for its new game, and it’s a great fit.

Metal Massacre 14 – Review

April 29, 2016

34 years and 13 volumes later, Metal Massacre 14 compiles a new wave of artists all sharing a true metal mindset. Strictly old-school denim and leather stuff.

Enter the Gungeon – Review

April 8, 2016

Enter the Gungeon jumps into the fray with its own offbeat genre soup, and it’s particularly tasty: A bullet hell roguelike.

Street Fighter – V – Review

March 25, 2016

On its release day, Street Fighter V was missing a ton of features, from a promised Story Mode to any meaningful training challenges to even Arcade mode.

Abbath – Review

February 26, 2016

With decades of genre-defining black metal under his spiked belt as frontman for Norwegian legends Immortal, one wouldn’t think Abbath had much left to prove.

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