It’s such a popular series, it’s no surprise when titles pop up on every system imaginable, but imagination could’ve played a bigger role in the development.
Few can match the frenzy of a 32-player Warhawk match: Mid-air dogfights rage while players on the ground go at each other with everything from tanks to knives.
It’s almost everything you’d want to see in a flying dragon action game. But the controls prevent you from wanting to explore past the first few levels.
The button-mashing hack ‘n’ slash is mind-numbing. A sleek presentation and high-profile license have gotten this title way more attention than it deserves.
Already the defining game of this generation of consoles, BioShock would’ve been an amazing game even if its concepts were hampered by audio/visual constraints.
Billed as a return to “real” football by the company whose excellent NFL 2K was killed off when Electronic Arts scooped exclusive rights to the NFL license.
The character and environment concepts are all over the map and don’t adhere to any theme that could help this title stand out in the crowded tennis field.
The motion-sensing actions of Wii Sports transferred to a carnival setting of familiar mini-games. Some (Skeeball) are much better than others (Ring Toss).