F.E.A.R. – Review

October 13, 2006

Terror never looked this sweet. Monolith has created, quite possibly, the best-looking shooter yet. And considering the competition, this is high praise indeed.

Resident Evil 4 – Review

May 5, 2006

RE4 was too good for the Gamecube graveyard. Now it’s available on the PS2. Capcom threw in a bonus mission with Ada Wong, the mysterious female gunslinger.

Area 51 – Review

April 28, 2006

Midway has fashioned Area 51 for the PS2, not as a continuation of the light gun game, but as a first-person shooter in the Halo and Metroid Prime vein.

187: Ride or Die – Review

April 28, 2006

The meat of the game revolves around tracks similar in size to those in a Mario Kart title. And the similarities to cart racers don’t end there.

Destroy All Humans! – Review

April 28, 2006

Destroy All Humans! is a throwback to ’50s sci-fi film and television, like the campy glee of Tim Burton’s similarly punctuated 1996 flick, Mars Attacks!

Burnout – Revenge – Review

April 28, 2006

My list of complaints with Burnout: Revenge is fairly lengthy since this is marketed as a complete sequel. Revenge feels more like an expansion than a new game.

Ratchet – Deadlocked – Review

March 17, 2006

The writing is as funny as ever, the wisecracking announcer makes a welcome return, and the Deadzone hosts and main baddie, Gleeman Vox, get in plenty of gags.

Tenchu – Fatal Shadows – Review

June 13, 2005

When you’ve got Splinter Cell and Ninja Gaiden, something so mediocre is inexcusable. Gameplay is rote and uninspired, and the graphics feel dated and clunky.

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