Dragon’s Dogma – Review

June 15, 2012

Dynamic, engaging combat that feels more like an action game than the basic, rough-around-the-edges battles gamers are used to in RPGs that are this ambitious.

Prototype 2 – Review

May 11, 2012

James Heller’s expletive-and-rage-filled quest to uncover those responsible for the death of his family and the bio plague terrorizing NYZ doesn’t offer much.

Asura’s Wrath – Review

March 16, 2012

A work of colossal imagination, as its creators consistently one-up themselves with set piece moments as betrayed demigod Asura’s quest for revenge unfolds.

Street Fighter X Tekken – Review

March 16, 2012

The Tekken series is great and played an important role in the evolution of 3D fighting games, but Street Fighter is the genesis of the entire fighting genre and has a sterling modern reputation.

Ultimate Marvel vs Capcom 3 – Review

December 30, 2011

Many of the characters from the original game have been tinkered with, adding new moves and adjusting their power balance. Everything you want in an expansion.

Rayman Origins – Review

November 18, 2011

The best-looking sidescroller ever made, but its presentation isn’t just defined by its gorgeous, colorful artwork. It’s got style and personality.

Battlefield 3 – Review

November 4, 2011

Beautiful maps, tight controls, and a satisfying progression system. Outstanding audio, and a focus on vehicles sets the stage for many one-of-a-kind moments.

Spider-Man – Edge of Time – Review

October 28, 2011

A disaster forces modern-day Amazing Spider-Man and futuristic Spider-Man 2099 to work together across time, communicating through picture-in-picture.

The Sims 3 – Pets – Review

October 21, 2011

Sims games have always been trying to create the most ridiculous, chaotic situation possible. Adding pets is a surefire way to elevate the insanity.

Forza Motorsport 4 – Review

October 21, 2011

Meticulously detailed tracks and cars, narration from Top Gear’s Jeremy Clarkson, and an Autovista mode that allows you to poke around fully-featured interiors.

X-Men – Destiny – Review

October 14, 2011

It’s pretty astounding how a license with such limitless potential as X-Men has managed to inspire so many terrible videogames

Supremacy MMA – Review

October 14, 2011

Supremacy MMA is in kind of a dead zone. Good since it leaves it free of competitors, but bad because interest in gaming versions of MMA seems to have cooled.

Rage – Review

October 7, 2011

Astonishing detail brings barren but beautiful environments to life. Everything is crafted with an artistry that understands the adventure in wide-open spaces.

Dark Souls – Review

October 7, 2011

A survival horror in the truest sense, and as harsh as it is, it’s never less than compelling. The unhurried pace of the combat is addictive.

F.E.A.R. 3 – Review

August 5, 2011

The series’ tight and responsive gunplay, coupled with its addicting (and not copied nearly enough) slow-mo mechanic, makes for another great-playing game.

Mortal Kombat – Review

July 29, 2011

The title may be all that has been streamlined: It takes a kitchen sink approach, one that actually enhances rather than obscures the game’s strengths.

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