Burnout – Revenge – Review

April 28, 2006

My list of complaints with Burnout: Revenge is fairly lengthy since this is marketed as a complete sequel. Revenge feels more like an expansion than a new game.

Doom 3 – Review

June 13, 2005

The old-school shooting of Doom 3 pissed a lot of people off. Beyond bleeding-edge graphics, it delivered lighting and shadows as dynamic as those in real life.

Rainbow Six – Black Arrow – Review

February 28, 2005

The levels take place all over the world, not just the Middle East. Environments are bigger, brighter, and more colorful than the predominantly industrial ones seen previously, and include a subway terminal, ancient ruins, and a fancy hotel. Terrorists are considerably smarter, love their RPGs, use hostages as human shields, and exhibit considerably more interest in survival.

Halo 2 – Review

February 28, 2005

Retains its predecessor’s smooth and intuitive control scheme, but adds vastly-improved level design, better weapons, a more complicated and interesting plot.

Tony Hawk’s Underground – Review

May 23, 2004

Tony Hawk games were presented as sports titles, with timed runs, and stated goals, free of storyline. Underground gives the player a character to develop, a plot to unravel, and a destiny to fulfill.

Spider-Man – The Movie – Review

November 8, 2002

While neither a remake nor a sequel, Spider-Man: the Movie retains all the elements that made its predecessor the best comic-based video game ever released.