(EA for Xbox 360)
By Mike Delano
The best part of the Sims games has always been trying to create the most ridiculous, chaotic situation possible with your characters, and clearly adding pets to the mix is a surefire way to elevate the insanity of these scenarios. Create your avatars, give them appropriately absurd physical characteristics and personality traits, then do the same for your pets and sit back and watch the madness unfold. My virtual wife and I were in our modest starter home for only a few hours before she started hitting on one of our musician neighbors who was serenading her in our front yard. Enraged, I stole the neighbor’s dog and walked him across town, where I looked for some rebound action with two chicks playing pool at a bar. All the while, our two cats went about their business of bathing themselves and peeing in the backyard, uninterested in the human drama. I’m definitely looking forward to seeing what other bizarre scenes I can come up with, but it’s too bad that The Sims 3: Pets doesn’t have a smooth tutorial system that gradually familiarizes you with the myriad options at your disposal, instead dumping all the explanations into a long list of text boxes that you’ll have to slog through to get the most of out of your experience. Once that’s out of the way, though, the sheer amount of fascinating possibilities at your disposal makes this a must-play for anyone with an imagination who wants to run wild.