Star Trek – Armada – Review

June 1, 2000

Virtually identical in design to Warcraft, Starcraft, or Myth, Armada has one truly unique feature: Each ship’s crew is a separate commodity from the vessel.

Soldier of Fortune – Review

June 1, 2000

Needs expansion packs, more complex missions, and better enemy AI. It has a great engine, look and feel, but single-player gets as monotonous as Rambo movies.

Disney’s Tarzan – Review

June 1, 2000

Part modern-day Pitfall, the game’s 13 levels have Tarzan swinging vines, climbing trees, surfing tree trunks, and other assorted jungle oddities.

Wu-Tang: Shaolin Style – Review

April 1, 2000

Lets fans play ODB, Method Man, RZA and the rest as martial arts masters, each having their own preferred weapon and particular strengths and weaknesses.

Vigilante 8: Second Offense – Review

April 1, 2000

More mid-’70s vehicular destruction for those not brave enough to weld a flamethrower onto the hood of an El Camino and speed into the side of a garbage truck.

Toy Story 2 – Review

April 1, 2000

Toy Story 2 does a very good job of creating a game simple enough to engage children, but complex enough to stand on its own with an older audience.

Touring Car Challenge – Review

April 1, 2000

As the official game of the RAC British touring car championship, Tournament Car Challenge boasts the authentic cars and regulations of the 1998 circuit.

Star Trek: The Hidden Evil – Review

April 1, 2000

Hovering in the nebulous region between an arcade-style game and a roleplaying computer game, The Hidden Evil draws on the movie Star Trek: Insurrection.

Space Invaders – Review

April 1, 2000

Unlike the infinitely superior Pitfall 3-D, Space Invaders has nowhere to go, no storyline to expand on, and no concept to perfect.

Quake Arena – Review

April 1, 2000

Quake offers an opportunity seldom seen in peace time: meet interesting, new people and kill them.

Medal of Honor – Review

April 1, 2000

A tense, engrossing, historically and ballistically accurate first person World War II commando game destined for the top ten lists.

Intellivision Classics – Review

April 1, 2000

30 most popular games of that system resurrected for the PlayStation game platform, all compiled onto a single CD. Most of the games don’t translate well.

WCW Mayhem – Review

January 1, 2000

WCW Mayhem is the latest attempt by a wrestling mega-corporation to compress the grand pageantry of that sport into a little cartridge or CD.

Tony Hawk’s Pro Skater – Review

January 1, 2000

Tony Hawk’s Pro Skater is visually solid, with relatively intuitive game play and a soundtrack with something on it for just about everyone.

Street Sk8er – Review

January 1, 2000

Street Sk8er has nothing going for it. It fails on every level. I’d rather have the clap than pay money for this game.

Space Invaders – Review

January 1, 2000

This time you’ve got color, decent sound, and powerful weapons to take out the bad guys. 100 levels of mindless alien butt is waiting to be kicked.

Quake II – Review

January 1, 2000

Quake II is no longer the cutting-edge game it once was. In fact, it’s dwarfed by the competition in the very genre that its direct ancestors created.

Heavy Gear II – Review

January 1, 2000

The citizens of Terra Nova who, having defended themselves against the invading armies of Earth for four cycles of warfare, were pronounced free.

Vigilante 8 – Review

September 1, 1999

One of the most entertaining products to come out of modern man’s obsession with flaming wreckage and burning rubber since The Road Warrior.

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