The first few moments may give you that “been there, done that” sensation, but once you start to grasp the depth and scope, you’ll realize how wrong you were.
Contains Mega Man 1 through 8; the first six culled from the NES, 7 from the Super NES, and 8 from the original Playstation. Mega Man in his true original form.
Fighting games can live and die off the strength of their cast, even in the face of uninspired gameplay. Unfortunately, the characters just aren’t interesting.
Tony Hawk games were presented as sports titles, with timed runs, and stated goals, free of storyline. Underground gives the player a character to develop, a plot to unravel, and a destiny to fulfill.
There’s some story about recovering a sword to save the world – told throughout with poorly-acted cut scenes. But who cares, really? What we want is hot ninja-on-ninja action! And we get that in spades.
Manhunt ups the bloodletting by an exponential degree. You’re a criminal, but now you are the hunted. The grisly nature of the game becomes rote and pedestrian as it plods along.
This game has big dreams. It really wants to be a movie. Between the time you hit the start button at the title screen and the time you actually get some gameplay action, you could eat more than a few cannolis.
Our story, again, is contrived and poorly realized. Bad CG with even worse voice acting, taking place immediately following the resolution of the first game.
A complete package in every sense of the phrase. It has enough game to keep you occupied for months, and it just so happens to be the best 3-D fighter made.